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Downloads
This is where you will find miscellaneous materials
available for viewing and/or download. Such materials are extras that are not
required to play the game or use the characters, but are useful supplements.
These might include anything from a "packet" of information such as
maps, character sheets, and location breakdowns (in the same vein as the
"A Guide to Marvel Earth" game book) to copies of comic-style
fiction stories I have written about my guys' adventures. I may also attempt
home-brewed game modules at a later time. You just never know what you're going
to get on this page. Please Note:
All materials will be
made available as soon as possible, so if a listed item isn't linked yet,
please try back later. To help avoid confusion during updates version numbers
(example: version 1.0) will be used for all materials. If the item lists a
different version number than the one you currently have, then it has been
updated. All efforts will be made to correct typographical errors, but
updates will generally include new information or corrections to other errors
(such changes are commonly called "errata") within the document.
The nature of the changes will be listed in the item description to help
users decide whether a new update is worth the download time. Generally, a
decimal point change (ex: from 1.0 to 1.1) indicates minor changes or
typographical changes. If there are major changes (ex: several new entries)
the number will change to the next whole number (ex: from 1.3 to 2.0). Articles for Download These are articles for download. Generally articles are
geared more toward information for Narrators and Players to utilize outside
the game world (whereas Roster and Packets provide information to use
in-game). Such things include advice on hero creation, general game theory,
tips and tricks, conversion, optional equipment, and more. An
Impossible Action? - A short article depicting how even Impossible-level
actions can be accomplished, on occasion. Site Address Updated. (Version 1.2,
2 Pages, B&W, Text Only, 37KB) Building
a Better Hero Volume 1 – This article details some theory,
strategies, and tips on hero creation and roleplaying. This article should
provide you with everything you need to get started on your journey to
creating more memorable characters. Includes Hero Templates with recommended
stats and an explanation of each hero type. (Version 1.2, 19 Pages, B&W,
Text Only, 112KB) Building
a Better Hero Volume 2 – The series on hero creation continues.
This article includes a breakdown of character abilities and what they mean
to your character, as well as more game theory and tips. (Version 1.2, 9
Pages, B&W, Text Only, 76KB) Building
a Better Hero Volume 3 - The series on hero creation continues. This
article gives hints about how to spend hero points under the optional
(house-rule) point-based hero creation system. (Version 1.2, 4 Pages,
B&W, Text Only, 40KB) Hero
Creation FAQ - The Hero Creation FAQ addresses common problems and
misconceptions that often crop up during hero creation. (Version 1.0, 3
Pages, B&W, Text Only, 33KB) House
Rules - An article about creating house rules, as well as a list of some
existing ones. (Version 1.0, 3 Pages, B&W, Text Only, 72KB) Marvel
SAGA Game FAQ - The Game FAQ addresses some common misconceptions about
game mechanics, and addresses some of the most common questions players have
about playing the game. Site Address Updated, minor corrections/additions to
existing questions. (Version 1.5, 13 Pages, B&W, Text Only, 107KB) Mutant
Classification Systems - A brief document describing two forms of mutant
classification; e.g. Alpha-Class, Beta Class, etc. (Version 1.0, 4 Pages,
B&W, Text Only, 43KB) New
Limits & Hindrances - A list of new Hindrances for heroes and Limits
for powers. (Version 1.0, 19 Pages, B&W, Text Only, 71KB) Optional
Equipment - This article details the use of playing cards, dice,
miniatures (figures), and other unofficial materials that you may not have
thought to use with MSHAG. (Version 1.0, 6 Pages, B&W, Text Only, 54KB) SFtSTG
to MSHAG Conversion Guide - A brief conversion guide that gives charts to
convert your Street Fighter: The Story Telling Game (White Wolf) characters
to Marvel SAGA format. At this point it covers only base abilities and Chi.
Skills and Special Abilities will be handled later. (Version 1.0, 19
Pages, B&W, Text Only, 20KB) Charts & Tables These are charts, tables, graphs, and other resources
designed to provide quick reference guides to common game concepts. Material
Strength Chart - A chart listing the Material Strength of some common
substances. Expanded from the one in the MSHAG Game Book. (Version 1.0, 1
Page, B&W, Text Only, 16KB) Powers
& Skills Guide - A guide to help you know which skills work with
which powers. (Version 1.0, 3 Pages, B&W, Text Only, 24KB) SpeedTable-Metric.pdf -
A handy table comparing Lightning Speed and Flight intensities with their
real-life counterparts in the Metric System (kilometers per hour), plus various
landmarks, such as the speed of sound. (Version 1.0, 3 Pages, B&W,
Text Only, 29KB) SpeedTablev2-0.pdf -
A handy table comparing Lightning Speed and Flight intensities with their
real-life counterparts in the American Imperial system (miles per hour), plus
various landmarks, such as the speed of sound. (Version 2.0, 3 Pages,
B&W, Text Only, 77KB) Strength
Chart - This table shows what a Strength score means in terms of
weight lifting (in pounds/tons) and comparative terms (average, athlete,
weightlifter, superhuman, etc.). This is a simple quick-and-easy chart.
(Version 1.0, 1 Page, Full Color, Text Only, 60KB) StrengthChart
v2.0 - This table shows what a Strength score means in terms of weight
lifting (in pounds/tons) and comparative terms (average, athlete, weightlifter,
superhuman, etc.). This is a remake - not an update - of the previous chart
and has different weight classifications. (Version 2.0, 1 Page, B&W, Text
Only, 62KB) Weapons Chart
- This chart shows the intensity of some common weapons. Expanded from the
one in the MSHAG Game Book. (Version 1.0, 1 Page, B&W, Text Only, 20KB) Weight
Chart - Ever wonder what stuff weighs? This chart will tell you. Go
ahead: toss a TV, chuck a car, or bench press a bull-dozer. Tons of common
(and some not-so-common) items for your heroes to lift, push, pull, and toss.
(Version 1.0, 4 Pages, B&W, Text Only, 17KB) Fonts: Comic Fonts
- This is a zip file containing dozens of comics-style fonts that I’ve
gathered from across the web. Original download information (i.e. read-me
files) have been included if available. Many thanks to all the free font
sites where I found these fonts. (Version 1.0, 44 Fonts, 987KB) Hero Sheet Templates: This section contains character sheet templates in
various formats. Some are picture files that can be edited in a photo editing
program and printed to give professional-looking results. Some are document
templates so that you can make a hero sheet in Microsoft Word (or a
compatible word processor). Some are PDF files to print out and fill in with
pen or pencil. MS Word Templates: This section contains character sheet templates for
Microsoft Word 97 or later. These are templates for sheets that I made myself
and are not anything at all like the standard sheets you will find in
official Roster Books. The reason for making a template in MS Word format is
so that they can still contain pictures and text, but are more easily
modified than the image format sheets. MSHAG Character
Template v5.0 - The latest version of my MS Word template for a hero
sheet of a single character. (39KB) MSHAG
Character Spread Sheet Template v1.0 - The latest version of my MS Word
template for a spread sheet of many heroes. This is intended to put shorthand
information on many characters in one place. You may print one page and view
as a spread sheet or print it on business cards (or cut the paper into
card-sized pieces) to hand out to individual players. (24KB) Picture File Templates: While it is possible to make a graphic roster book that
looks almost identical to the official ones, this takes a great deal of
effort. It is often easier to print out the blank hero sheet and write in the
information by hand. MSHAG SAGA
Game Sheet - JPG Image - This one is a jpeg file of the official blank
hero sheet that was scanned off of the back of the Game Book. (39KB) MSHAG
SAGA Game Sheet - PDF Document - This one is a PDF of the same scan.
(197KB) MSHAG SAGA
Game Sheet - JPG Image - A variant version of the basic sheet. For the
life of me I can't remember what I did to it aside from resizing. (33KB) MSHAG
SAGA Book Style Double Game Sheet - PDF Document - This is a PDF of a
modified version of the scanned sheet. The two sheets are turned to face each
other (like a book). (176KB) Packets Available: As mentioned above, Packets are simply packets of information
about a particular group or setting, similar to the entries you might find in
the "A Guide to Marvel Earth" game book. I find it handy to print
out these files and keep them in a manila envelope to keep them all together
(literally making a "packet" of information). Typically included in
these packets are a shorthand listing of the team's roster, maps and
descriptions of the team's home or headquarters, information on and maps of
the team's usual base of operations (city, state, country, etc.), a
description of the team and its motivations, and a summary of important
events in the team's history. Some packets may have more or less information
than some other packets. Black Diamond Society (Version 1.0) Brotherhood of the Crimson Flame (Version 1.0) Day & Night (Version 1.0) Ebon Dawn (Version 1.0) Eye Spy Investigations (Version 1.0) Factor Five (Version 1.0) IWTS / Ian Watson Technological Systems (Version 1.0) The Lost Boys / Project: Neverland (Version 1.0) Retribution, Inc. (Version 1.0) The Storm Front (Version 1.0) The Wolf Pack (Version 1.0)
Original Character Rosters: This is where you'll find Roster Books for characters of
Andrew Earth. While these materials are specific to Andrew Earth, you should
be able to mix and match them seamlessly with other comic book worlds (such
as Marvel™ and DC™). Such things include equipment, weapons,
vehicles, and the like. Non-Original Character Rosters: This is where you'll find Roster Books for characters of
established comic book worlds (such as Marvel™ and DC™). Such things include characters, equipment,
weapons, vehicles, and the like. Street
Fighter Roster – Roster Book for the characters from CapCom’s
series of Street Fighter video games. (Version 2.0, 18 Pages, Full Color,
Text Only)
Universal Rosters/Packets: This is where you'll find Roster Books / Packets
for universally-usable materials. These are materials that are not specific
to any given game world and should be usable in nearly any setting. Such
things include equipment, weapons, vehicles, and the like. Alien Races Roster Book - A Roster Book with entries for
various alien races. Contains Marvel races - including the Skrull, the Kree,
and the Brood - and some non-Marvel alien races, too. (Version 1.0, 19 Pages,
Full Color, Text Only) Creatures Roster Book - An expanded version of the
Critters page from Roster Book 0; has entries for all manner of modern
animals, beasts, and creatures for your characters to interact with. Lions,
tigers, and bears! Oh my! (Version 1.0, 19 Pages, Full Color, Text Only) Dinosaur
Roster Book - An extremely expanded version of the few dinosaurs listed
on the Critters page; has new and updated entries for all your favorites:
Tyrannosaurus, Stegosaurus, Velociraptor, Triceratops, and more. This roster
has enough dinosaurs to stock Equipment
List - A list of high-tech gadgets and their statistics. Contains both
real-world and fictional technology. (Version 1.0, 20 Pages, Full Color, Text
Only, 119KB) Mythological
Creatures Roster Book - Dragons, Unicorns, the Loch Ness Monster, Bigfoot
- ever wanted any of these guys in your campaign? Now you can have 'em. This
roster has entries for the most famous of the world's creatures of myth and
legend. Version 2.0 includes new entries, updates, and corrections. (Version
2.1, 27 Pages, Full Color, Text Only, 209KB) Non-Player
Characters Roster Book - Who wants to spend all that time and
effort creating entries for non-player characters that are going to be in and
out of your campaign? The Game Book lists a few, but I have expanded on that.
Includes entries for many of the non-heroic people your heroes will most
often come into contact with. (Version 1.0, 14 Pages, Full Color, Text Only,
80KB) Olympians
Roster Book - This roster book features the deities, demigods, and heroes
of ancient The Slayers' Guide to Supernatural Beasts - The world is
full of less-than-savory entities - like ghosts, demons, and vampires - that
are just aching to wreak havoc upon the world. What chance does a poor
innocent civilian have these days? Never fear, the world is also full of
unlikely heroes - like ditzy preppy cheerleaders - ready and willing to go
medieval on their sorry butts. This guide is designed to help these hapless
heroes on their way to becoming true slayers. (Version 1.0, xx Pages, Full
Color, Text Only) The Ultimate Guide to Adventure – Dark places,
hidden treasures, and unsolved mysteries abound. This guide will show you how
to pick up some equipment and hit the trails, scouring the world for
adventure. Includes write-ups for famous explorers from popular culture, such
as Indiana Jones and Lara Croft, as well as hints and tips for creating your
own adventures (or adventurers). (Version 1.0, xx Pages, Full Color, Text
Only) The Ultimate Guide to Ailments & Injuries - The
world is a dangerous place, and especially so for heroes. This guide will
help you handle breaks, sprains, cuts, colds, and other common calamities.
(Version 1.0, xx Pages, Full Color, Text Only) The Ultimate Guide to Bases & Headquarters - Every
hero and villain needs a place to hang his hat. From submerged cities to orbiting
asteroids, this guide will give you the details on the homes and headquarters
of the Marvel Universe's most powerful people; and it'll also give you the
info you need to make your own. (Version 1.0, xx Pages, B&W, Text Only) The Ultimate Guide to Drugs & Poisons - The world is
full of chemicals that react with the human body in a variety of ways. It's a
sad fact that the world is also full of people that would use that knowledge
for nefarious purposes. This guide contains entries on some of the world's
most famous and common substances; cocaine, arsenic, marijuana, cyanide, and
many more. (Version 1.0, xx Pages, Full Color, Text Only) The Ultimate Guide to Equipment - The game book says
that equipment is the source of more powers than all the world's mutations
combined. I say that deserves more than two pages in the game book. Check out
this expanded guide to equipment from guns to powered armor. (Version 1.0, xx
Pages, Full Color, Text Only) The
Ultimate Guide to Martial Arts - A guide to enhanced martial arts (such
as those from Street Fighter and Mortal Kombat) and how to implement them in
your campaign. Includes six new "Ki powers" - Athletics, Block,
Focus, Grab, Kick, and Punch - that will allow your characters to perform the
special moves from the video games. Now with three new pages of moves,
including Mortal Kombat moves. (Version 2.0, 23 Pages, Full Color, Text Only,
159KB) Stories Available: This is where you will find comic-book-style fiction
stories starring the characters of Andrew Earth. "Comic-book-style
fiction" does not mean a drawn comic book. It means the style of writing
you would find in a comic book novelization. This is somewhat like Fan
Fiction (only using original characters), but hopefully of a higher quality
than the average fan fic. These stories are not illustrated, and will not be
unless I find an artist nice enough to volunteer his or her time (as in work
for free) to the project. In other words, don't hold your breath. Sorry, but there are no Stories available at this time. |
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